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Saturday, September 30, 2006

Here she is

Here she is, originally uploaded by FlintZA.

In all her glory

Ring of light

Ring of light, originally uploaded by FlintZA.

Super size it

Friday, September 29, 2006

Jump in

Jump in, originally uploaded by FlintZA.

Parting shot

Parting shot, originally uploaded by FlintZA.

Test driving

Test driving, originally uploaded by FlintZA.


The dj

The dj, originally uploaded by FlintZA.

Ian F sells the 360


Reunion, originally uploaded by FlintZA.

Old friends from i-i meet up again.

Boss lady

Boss lady, originally uploaded by FlintZA.

Cindy white talks 0's and X's, pacman.. And halo. Quite a jump.

Bright Lights

Bright Lights, originally uploaded by FlintZA.

People, bright lights, drinks, music. Sign of a great party.

Geeks go to town

Geeks go to town, originally uploaded by FlintZA.

I had to test multiple photo blogging before the launch tonight, and what better subject than my colleagues at lunch. There were more of us than pictured here, but the light wasn't being helpful.

Besides the fact that i was on leave for most of this week, I honestly couldn't care less about anything interesting that might have happened tech or news wise, since rAge and this evening's 360 launch have been the only thing on my mind. I'm not bothering with much of a post now, because i intend to photoblog from there tonight, so drop by around 8:30 to get an inside peek of the official launch :)

Well it seems like multi-image blogging doesn't work after all, I sent through three images with a single email-and it posted each one as an individual post with a copy of the body. Nasty.

Friday, September 22, 2006

The final countdown

I feel like a massive weight has been lifted from my shoulders now that my app has at last been demo'd to the 'public' at the Africa Aerospace show. It's not finished yet, and it is only one part of a massive system, but the fact that I have finally 'delivered' something after almost a year of working at 5DT is a huge relief. Now that the AAS deadline is over for us (those that aren't still down there that is) things have settled down a bit, an I can think of other things.

Natz isn't well :(
Unfortunately Natz got admitted to hospital for a lupus attack while I was down in CT, so I've been quite worried about her. Thankfully the boss let me fly back a bit earlier to be there for her, and she was discharged on Saturday, though she's still not 100% and will be getting some bedrest through to next week. Just as well I have a few days leave next week to stay home and spoil her a bit ;)

360 invite., originally uploaded by FlintZA.

Rage and the 360!!
On the positive side, rAge is next week, as well as the local launch of the Xbox 360. This is a photo of my invite to the (exclusive) launch party. Friends in high places, gotta love 'em ;) Next weekend is gong to be awesome! Between the launch, rAge, getting my 360, and finally meeting a couple of the people I have been chatting to online for ages, I doub't I'll be getting much sleep at all! The only thing that has me worried is the dress code for the launch, it's 'Urban Extreme' and I tend to wear clothes that fit. Where the hell will I find pants ten sizes too big for me! :p

Friday, September 15, 2006

2.8 cracked

2.8 cracked, originally uploaded by FlintZA.

We are still insanely busy working on stuff for Africa Aerospace next week, so once again i don't have time for a long post. It's a pity really considering all the news this week, including Wii pricing and launch dates, new Zune info, games on iPod and a couple of other interesting bits. I finally bit the bullet and ordered my Xbox 360 for launch too. Finally, PSP firmware 2.8 has been cracked as well. Here's a pic of Tetris running on my 2.8 PSP, no GTA save required!

Wednesday, September 13, 2006

Always in touch

Always in touch, originally uploaded by FlintZA.

I finally got my email set up on my phone. Since Vodacom doesn't support SSL and gmail requires it I had to use a forwarding account and send through that. Combined with Flickr's great Blogger integration and 'magic' email addresses, i can now easily photoblog straight from my phone. Here's a pic of my desk just for test purposes :)

Ok I had to cheat a little and resize the pic since my original setting was too large.. whoops :p

Friday, September 08, 2006

How could I forget!?

Wow, I'm so stressed I forgot to mention some really exciting news! An 'interview' with me about Smallfry appeared in the latest edition of the DevMag e-zine. We even made the cover with BBQT's promo image!

The magazine itself is really packed with great stuff, it's hard to believe that with such a huge amount of high quality content it's just a community compiled mag! Check it out, and don't miss the mobile dev tutorial series by yours truly ;)

Special for you today!

We’re insanely busy at work, because we have to demo our project at a show down in the cape in a little less than two weeks-and we’re not exactly ready to show at this stage, so no long winded post today I’m afraid.


Smallfry and Clickgamer

Our builds were finally uploaded to clickgamer this week, so I quickly added the try/buy buttons to the Smallfry website, and the links to the wap site. I’ve also added screenshots and try/buy links to my blog template, as you can see. Amazingly the Smallfry site has been up for almost two years, and this is the first time visitors could actually buy games directly! Silly us!

Now I just need to get down to writing up promo docs for BBQT and BrikLink, updating the BrikLink screenshots and the promo images for both BBQT and BrikLink. *sigh*




Friday, September 01, 2006

Smallfry site tweaks, new games and more rAge

This post is a little overdue. Two developers left 5DT last week, and with Friday being their last day we went out for a lunch at Baobab in Menlyn, so I didn't get a chance to post anything new then.

Smallfry stuff
We made some changes to to put more emphasis on the games, as well as better organize the information for each game. This also conincides with the 'official' release of BubbleBee QuickType and Brik-Link.

I was hoping to have added ClickGamer try/buy links for both games as well as for abYss by the time I posted about the changes, but unfortunately they haven't got around to adding our content yet so that will have to wait. For now, check out the new streamlined game pages and especially the BBQT and Brik-Link hiscore tables on their respective pages. You can also download demos of both games from and see if you can beat the scores already up there.
We are (or should I say Chris is) already working on our next title, and if the early prototype is anything to go by it's going to be super addictive! We've also got something commercial in the works, but I'll keep that under wraps until it's all confirmed ;)

rAge is now a month away, and I can hardly wait. It's now official that the Xbox 360 will be unveiled there on September 29, and along with the impending release there has been a flurry activity on forums, retailers sites and even on, which now has a South African page (and a dedicated SA forum as well).
The Game.Dev stuff is also shaping up well, it looks like it's going to be far more prominant than last year's lectures hidden away in a dark little office, and it looks as if the prize money on offer has resulted in a huge number of entries for the Game.Dev management game compo.
The last of the Nag LAN tickets sold out yesterday, so there will definitely be 1200 smelly, groggy-eyed gamers wandering around the venue bitching about flat pin plugs, harassing booth babes and playing the odd game :)
More important than the main LAN (for me, anyway), is the informal PSP/DS WiFi LAN that we're organizing in the Dome foodcourt on Saturday. The closer we get to the event, the more players it seems we'll have. Conservatively, I expect we'll have a steady attendance over the five hours of at least 20 gamers-and I wouldn't be surprised if a lot of people that just happen to have their handhelds there as well sit down and join us for the hell of it. I really hope this does well so we can try and organize something official next year. It'll be tough keeping the DS and PSP players from slitting each other's throats, but that's half the fun ;)


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