YouTube - Assassin's Creed - Ubidays 07 Trailer
Ok, so some people won't bother clicking the links in my last post. Here's the video embedded for your pleasure :)
You are using Google reader as your RSS aggregator right? Because if you aren't you're missing out on embedded streaming of the video ;)
Tuesday, May 29, 2007
Assassin's Creed - Ubidays 07 Trailer
In command, but not in control
Last week was another deployment week at work. That basically means I got to go down to Cape Town and not spend so much as two seconds enjoying the sights.. Ok in all fairness the view of the mountain from my apartment was quit pretty-especially by the time we got home after working overtime at the client :p
Four of the five us that went down were sick with whatever strain of winter bug infested our offices, and the cold snap that hit didn't help much. I don't remember being so cold since last year in Plitvice, and that's saying something. Anyway, the deployment was relatively successful, which is great, and now we're buckling down for what should be the final two or three month push. Yay, more overtime, maybe I'll finally be able to afford to service my car.
Tiberium's back
Anyway, enough bitching and onto something more interesting. I've been playing a lot of Command and Conquer 3 on the PC over the past week (I had my laptop with me in cape town, so I got far less sleep than I probably should have). I even managed to get some multi player sessions in over the weekend. Wasting an hour fiddling with emulated LANs (the EA registration gave one of the guys issues) and getting teamspeak to work reminded me exactly why Xbox Live is so damned awesome. The game really is great fun, and feels like a healthy mishmash of some of the greatest RTSs. Obviously there's a lot of classic C&C in there (complete with cheezy FMV cut scenes) and a Generals influence that extends well beyond the engine that Westwood (oops, sorry.. EA) has built upon for this game. Some of the micromanagement reminds me more of Warcraft 3 and the unit grouping from Battle For Middle Earth has made it in here as well.
The single player game is far more satisfying than that of Generals, with an actual plot (as standard fare as it may be) and three full interrelated campaigns. Multiplayer is quick and enjoyable, and I can see that games between two players that know their units well could conceivably be wrapped up in under 20 minutes. The relatively scarce resources on the tight two player maps don't encourage long games. The balancing definitely still needs some work though, as surviving long enough to pump out a big batallion of Mammoth Tanks is still a guaranteed way to decimate the opposition-especially coupled with a battle base or two.
I just got the Xbox 360 version of the game, and of course the big question here is the control scheme. Predictably, the developers mostly stuck to the BFME2 control system, and tweaked it slightly for easier use. It works pretty well, considering, but the lack of precision compared to using a mouse is still painfully obvious. I'd love to say more, but since my 360 copy is for a GEAR review you'll just have to read next month's issue ;)
Whats the big deal
After resisting for a while I have finally given into the persistent badgering by certain people to sign on to face book. I must say I'm quite disappointed, after all the hype I really expected more. I would have expected a painfully obvious way to link to my flickr account so I don't have to upload my photos yes again. I would have expected decent support for rss feeds, instead of something that just provides a link to my feeds. This is definitely one of the let downs of 'Web 2.0' for me. Yawn.
But his IS a big deal
Assassins Creed. This is going to be the next game on 360 that will blow people's minds away, trust me. You don't? Fine then, watch this trailer video and be educated. Still not convinced? Well watch this gameplay video then. Just have a sponge handy, your brain might just melt and leak out your ears.
Friday, May 18, 2007
Gmail? Y not!
It's common knowledge that I am a huge fan of Google's products, Gmail chief amongst those. I know anyone that takes their 'do no evil' mantra 100% seriously is being overly optimistic, as Google would most likely do what any other company would do if cornered. They would take the path that would keep them afloat, even if it meant doing something 'evil'. My take on it is, if I need to use online services (all of which have personal security risks) at least stick to the ones that do the job right, and come from a vendor that at least pretends to have a concience.
With that in mind, I have been trying to convince Natz to move from a Yahoo webmail account to a gmail one for ages, and with Yahoo's system slowing to an even more pathetic than usual crawl this week, she finally agreed. I immediately set to work, setting up a new address for her (I created on for her previously, but the name wasn't ideal because at the time she wasn't quite ready to commit to an email alias with my surname in it ;) ). I set up an extra account under settings corresponding to her yahoo address and a label that would be added to mail from this account. I added myself as a contact, and imported all of her contacts from Yahoo and finally I enabled POP to be able to grab all the mail into Thunderbird.
Then I hit a stumbling block. I am so used to Gmail's pop access that I assumed this was now standard across the board. No sir, if you are a Yahoo customer, the 'privelage' of accessing your mail from anywhere but the slow, banner ad infested Yahoo mail interface will cost you $20 a year! Now I'm not about to spend $20 for something that rediculaous, and I'm certainly not about to waste my time forwarding each and every one of Natalie's emails manually.
Thankfully, Google (search) held a solution, albeit clunky. I found a sneaky little application called YPOPS! which connects to yahoo mail, scrapes out the mail data and attachments and acts as a POP server through which this mail can be accessed. Credentials are provided by the calling application (typically a mail client). YPOPS can be bound to any of your ip addresses, but since we only have network IPs I had to bind YPOPS to localhost and use it in conjunction with another awesome little app. Chimera Internet Services in New Zealand has a free forwarding app that connects to any POP server and forwards all email from it, keeping the return and send addressing intact. Just set up the source POP (or POPs, since this app can handle multiple sources!), the destination email address and the SMTP server to use to send those mails. Unfortunately because this solution is dependant on the Yahoo site itself (which as I said before is painfully slow), it's necessary to tweak the sessions to ensure only one mail is retrieved at a time. Once that is sorted out though, you have a working solution to extract all your mails from a yahoo account (and which you can keep running for the longer term to make sure you dont lose any mails).
Now all I have to do is set Natz homepage to iGoogle and subscribe to a couple of celebrity and psychology feeds for her, and I'll have serious brownie points :)
Monday, May 14, 2007
Xbox Soundtracks local initiative and Xbox Live petition update
Calling all musos
Microsoft is calling on local music talent to get themselves noticed by submitting their work as an Xbox Soundtrack. Some big SA names have already taken part and it would be nice to see both some local unknowns get some exposure, and the Xbox brand getting a push locally because of this. Good luck guys-you rock! (But I bet you still can't beat "Woman" on expert in Guitar Hero 2 :p )
Fighting the good fight
The petition for South African Xbox Live support is doing reasonably well, with a predictable rush of initial signatures pushing the count up to about 600 supporters, and then a drop to a steady couple of signatures a day keeping the numbers rising. The day the petition was created MS responded directly to the team that set it up, and a press response was issued the following day. Both responses can be viewed from the petition site.